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Pixel Minesweeper

$ 15.99

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SKU:748FBB5B-1E50-C298-6B46-DC4EE3F5A2F9

This is a pixel-art Minesweeper game themed around mine exploration. You face a grid-based map where “ores” or “bombs” may be hidden beneath each square. Clicking a square reveals the number of surrounding bombs (0–8). You must mark the locations of all bombs and uncover all safe squares without triggering a bomb. The game features a classic pixel-art style, with a background incorporating minecart tracks and kerosene lamp effects.

Gameplay: Left-click to uncover a square; right-click (or long-press) to place a flag where you suspect a bomb is located. Numbers indicate the count of bombs in the surrounding eight squares; you must use logical deduction based on these numbers to locate the bombs. Level Objective: Uncover all non-bomb squares. Time limits vary by level (120 seconds initially, 60 seconds in later stages).

Skill Kits (limited uses per level):

X-Ray Pickaxe (3 uses): Instantly reveals a random non-bomb square.

Amulet (2 uses): Automatically negates the effect of clicking a bomb, preventing failure.

Scanner (1 use): Highlights all squares that are currently guaranteed to be safe.

Level Design: 1,000 levels divided into 10 chapters, with 100 levels per chapter. Board sizes scale from 8×8 (80 bombs) up to 16×16 (120 bombs). Early levels provide plenty of numerical hints, while later stages introduce “isolated zones”—areas of squares without adjacent numbers that require probabilistic guessing (though skill kits can help resolve these). Every 50 levels features a “Vein Burst” bonus stage: there is no time limit, but all numbers are hidden, requiring players to rely on deduction and skills to clear the level.

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