In the Magic Forest, “Fairy Dust” or “Shadow Traps” lie hidden beneath the squares. The pixel-art style incorporates elements such as mushrooms, vines, and fireflies. Classic Minesweeper rules apply: numbers indicate the count of surrounding traps, and the objective is to uncover all safe squares while marking the traps. The background features floating points of light. Gameplay: Same as traditional Minesweeper, but with a “Vine Spread” mechanic—whenever a tile is revealed, if there are unrevealed tiles nearby, vines randomly cover one of them (making it unclickable for 3 seconds), adding a layer of strategy.
Skill Set:
Sprite Light (2 uses): Clears all active vine effects.
Magic Broom (3 uses): Automatically reveals a safe area where the surrounding number is 0.
Shield Mushroom (1 use): Protects against a single accidental click on a mine.
Level Design: 1,100 levels. The first 300 levels feature a 9×9 grid (20 mines); the middle 400 levels use a 12×12 grid (40 mines); and the final 400 levels use a 15×15 grid (70 mines). Time limits gradually decrease from 100 seconds to 65 seconds. Every 40 levels features a “Full Moon Night” challenge: all numbers appear as question marks, requiring you to flag mines before the numbers are revealed.


