Avoid “Spell Traps” and learn “Runes” at the Magic Academy. Pixel-art style featuring spellbooks and candlesticks; numbers appear as magical auras. Includes a “Teleportation Spell”—every 10 seconds, a randomly selected flagged mine moves to another unrevealed tile (requiring you to re-flag it).
Gameplay: Standard Minesweeper logic, but some levels feature “Invisibility Lessons”—all numbers are initially hidden and only appear when surrounding tiles are revealed.
Skill Pack:
Counter-Spell (3 uses): Prevents one teleportation event.
Crystal of Prophecy (2 uses): Reveals which flag will move within the next 5 seconds.
Duplication Wand (1 use): Copies an existing flag to any location (does not consume your flag count).
Level Design: 1,800 levels; board sizes range from 8×8 to 16×16. Every 60 levels features a “Final Exam” stage: all skills are disabled; the level must be cleared using pure logic.


