Set on an alien surface; avoid “alien bombs” and collect “energy crystals.” Features a purple-and-black pixel art style. Includes a “Gravity Anomaly” mechanic: every 10 seconds, tiles drift randomly by one space (up, down, left, or right).
Gameplay: Classic Minesweeper; markers move along with the tiles.
Skill Pack:
Gravity Anchor (3 uses): Locks an area in place, preventing drift.
Alien Detector (2 uses): Reveals all bombs (flashing red).
Portal (1 use): Teleports all bombs to a corner of the board.
Level Design: 3,400 levels; grid sizes range from 15×15 to 24×24. Every 250 levels features a “Mothership” stage: drift speed doubles, and anchoring is disabled.


