Set in Dragon Valley; avoid “Dragon-Flame Bombs” and collect “Dragon Scales.” Features an orange-red pixel art style. Includes a “Dragon’s Breath” mechanic: every 20 seconds, a random row is scorched by dragon breath (causing the cells to disappear).
Gameplay: Classic Minesweeper requiring quick problem-solving.
Skill Set:
Fireproof Shield (3 uses): Protects a row from being scorched.
Dragon Flute (2 uses): Summons a dragon to change the direction of the dragon breath.
Dragon Scale Armor (1 use): Grants immunity to dragon breath once.
Level Design: 4,000 levels; grid sizes range from 14×14 to 22×22.


