A mechanical city setting; avoid “malfunction bombs” and repair “gears.” Metallic pixel art style. Features “Conveyor Belts”—every 10 seconds, the rightmost column shifts to the leftmost position, and all rows shift accordingly. Gameplay: Classic Minesweeper; requires remembering the relative positions of mines. Markers also shift position.
Skill Pack:
Locking Clamp (3 uses): Locks a column so it is unaffected by conveyor belts.
Universal Gear (2 uses): Turns a mine into a safe tile and simultaneously reveals the surrounding 8 tiles.
Blueprint (1 use): Reveals the locations of all mines on the current board (lasts 3 seconds).
Level Design: 2,250 levels; board sizes range from 12×12 to 18×18. Every 120 levels features a “Big Clock Tower” stage: conveyor belts move every 5 seconds, with the direction (left or right) randomized.


