Set in a steampunk factory; defuse “pipe bombs” and repair “gears.” Pixel art style featuring copper tones and gear motifs. Numbers are displayed via steam pressure gauges. Features a “Steam Leak” mechanic: revealing a tile causes the four adjacent tiles to vent steam, temporarily obscuring the numbers for one second.
Gameplay: Classic Minesweeper rules plus a “Boiler Pressure” gauge: clicking a non-bomb tile increases pressure (maxing out results in failure), while successfully marking a bomb reduces pressure.
Skill Pack:
Pressure Relief Valve (3 uses): Immediately reduces pressure by half.
Mechanical Arm (2 uses): Reveals two adjacent tiles simultaneously (if one is a bomb, both explode). Blueprint (1 use): Reveals the locations of all bombs on the board (lasts 5 seconds).
Level Design: 1,700 levels; board sizes range from 9×9 to 15×15, with gradually increasing bomb density. Every 50 levels features a “Boiler Explosion” stage: the pressure gauge starts at 50% and rises with every move, requiring efficient flagging.


