Set in a Western gold mine; avoid “dynamite barrels” and collect “gold nuggets.” Pixel-art desert style. Features a “Gold Rush” mechanic—each level has an extra objective: collect 10 gold nuggets (hidden beneath safe tiles); otherwise, the level is failed even if no bombs are triggered.
Gameplay: Classic Minesweeper, but with a priority on uncovering gold nuggets.
Skill Pack:
Metal Detector (3 uses): Reveals the location of one gold nugget.
Dynamite Pack (2 uses): Blasts open a 3×3 area (safe tiles are revealed, but bombs detonate, resulting in failure).
Gold Pan (1 use): Moves all gold nuggets to already revealed areas.
Level Design: 4,400 levels; board sizes range from 15×15 to 25×25. Every 400 levels features a “Gold Vein” stage: double the gold nuggets, half the time limit.


