A theme combining the starry sky and the ocean; avoid “black hole bombs” and light up “stars.” Deep-blue pixel art style. Features “Gravity Distortion”—revealing a tile pulls all unrevealed tiles within a 2-tile radius toward it, causing the board to warp.
Gameplay: Classic Minesweeper logic, but the dynamic board warping increases the difficulty of deduction. Numbers are recalculated as tiles shift.
Skill Kit:
Gravity Stabilizer (3 uses): Prevents one instance of gravity distortion.
Star Map (2 uses): Reveals the general area of all bombs (displayed as constellations).
Supernova (1 use): Clears an entire row and column (safe tiles are automatically revealed; bombs are automatically marked).
Level Design: 2,100 levels; board sizes range from 10×10 to 20×20, with 100–200 bombs. Every 100th level is a “Nebula Vortex” stage: gravity distortion occurs every 5 seconds and cannot be prevented.


